Season Two Episode One "Potato Sacks And Midnight Attacks"
Thematic Recap:
Our heroes were captured by The Seekers aboard a ship that after much analysis was deemed to be of medium size. When the vessel was boarded by another faction, fighting spread like wildfire as regular fire spread rather wildly itself. A pair of roguish individuals in blue and dark grey freed our heroes and suggested as payback they find the Red Key and take it to the Adventurer’s Guild in the city of Foundation.
After looting the world’s most convenient treasure room, the party made their way to the ship’s deck just in time to see a comical assortment of beasts emerge from a holding cell, lead by a great white owl bear with blue feathers in its mane. Amongst them was Bad Monkey and and Jack which reunited with Nyelle and Boots, respectively.
The party was thrown into the ocean and the fierce tide cast them through a series of rocky rocks where they ended up bruised and twisted and at about half of their original net worth.
On shore they met a couple of bugbears, Yerg and Berg, who after careful consideration determined that attacking a party of five half-dead unarmed adventurers carrying heaps of gold would be a sound fiscal decision. Employing the age-old combat tactics of gently tossing your weapons to nearby squares and needlessly provoking opportunity attacks, the brother’s -Erg found themselves vanquished by de facto party leader Bad Monkey, who needs no weapons to bring both the pain and the noise.
Looting the body of a now-dead Captain Coldopen, the party found a small metal cube with the Seeker’s insignia that pulsed bright red at regular frequencies. But nevermind that, they also found a pretty cool dagger and staff.
Making their way to the nearby city of Foundation, they came across a help-desk where they were able to apply for visitorship into the city and were given glowing green rings that would allow them access for two days. They were also given a hastily drawn map of the city and surrounding regions that seemed to become more elaborate and accurate as time went on.
Once inside the city our heroes first visited the Temple of Pelor, where they were healed and cured of their curse of no-fun-abilities that the Seekers had inflicted upon them during captivity. There they met the temple’s Arch Cleric Yolor, who all things considered seemed like a pretty cool guy. With the curse lifted, Boots and Sia were able to summon their companions Mandibles and F-Bomb.
From the temple the party hit up the Smelt ‘n Save smithy and item emporium, where they spent their heaps of money and became outfitted in level-appropriate gear. With night approaching, the party took to the Inn, where they were served a their first real meal in weeks and listened to the infectious lute-rock of the local bard. An adventuring party known as The Raven’s Claw (caw!) burst into the Inn ready to celebrate their completion of a quest to acquire The Jade Owl for the Arcane school of the Foundation Community College. After much boasting and drinking, the rival party’s Rogue noticed Aramis’ mage hand attempting to steal the Jade Owl, which prompted the rival party to retire to chambers for the night. Our heros retired themselves, only to be awakened at midnight by two Seeker Assassins, who nearly subdued Aramis before being chased into the hall where the rest of the party surrounded and made short work of them.
Minutes:
- You escaped captivity on board a Seeker's Vessel flying a Silver Flag.
- Boots, Sia, and Nyelle were wearing green potato sacks as prisoner's garb.
- Aramis was wearing a blue potato sack.
- Thorfin was wearing a red potato sack.
- A big-ass Owlbear was being held above deck and escaped, freeing your pet companions. It was snow-white (polar bear) with blue feathers in its mane.
- Captain Coldopen is dead, you looted a small metal cube with the Seeker's Insignia on its faces that pulses red at regular frequencies.
- You entered Foundation, Free City of the Collective
- You learned that the city was recently founded in defiance of the province's monarch King Lord Weber.
- Your map showed a Volcano in the center of the island, the city of Capital on the northwest coast, and The Royal Wetlands farmland/marshes to the east connecting to the mainland.
- A socialist "utopia", citizens (purple rings) of Foundation have a currency-less job rotation system and seem well fed and outfitted. They are the only ones allowed to access the Citizen Quarter and the central tower.
- "Landed Residents" (blue rings) appear to be in poverty around the Landed Quarter. They also do not use currency
- "Visitor Buildings" are in green and do take common gold.
- You visited The Temple of Pelor, the Sun God.
- A protester outside the temple was claiming that no Gods are worshiped in the Citizen Quarter.
- Inside you met Yolor, the temple Cleric who cured you of an ability-suppressing curse and healed your wounds for a modest charge/donation.
- You visited The Smelt 'n Save which had a bunch of things you could buy at Players Handbook 1 prices.
- You visited The Visitor's Inn.
- You met a bouncer who checked rings as people entered the tavern
- You met the innkeeper Gumbledon, who gave you a discount on rooms and dinner.
- You met The Raven's Claw adventuring party, consisting of a human paladin, a dwarf fighter, an elf rogue and an old human wizard. They wore purple capes.
- They had completed their quest to acquire The Jade Owl.
- You were attacked in the night by two Seeker Assassins. They had magic swords and Seeker's Insignia pendants with them.
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